Browsing: Workshops

The Reactive Miniverse studio explores the fundamentals of architectural geometry and how it is implemented in geometries within a game engine to create interactive environments. This playful process aims to develop design and software skills, notably in Unreal Engine and Rhino+GH.

Following the success of CD Next 1-9, Computational Design: NEXT 10 takes another step forward in exploring new-age design technologies by worldwide technology champions. The conference will take place on Saturday and Sunday, July 16-17, 2022 (Saturday and Sunday), and will include workshops, panel discussions, technology demos, and presentations.

The studio workshop aims to introduce the potentials of material-driven deformation behavior for architectural applications. The workshop is organized by PAACADEMY in collaboration with ITECH, University of Stuttgart. ITECH will provide a certificate of attendance upon delivering the final project.

In the Kinetic Structures studio workshop, students will design a pavilion using the various computational design methods, morphological and geometrical strengthening techniques, addressing building systems with structural qualities.