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Browsing: Metaverse
Spaces DAO, an AI-driven architecture collective, is transforming the metaverse by launching the first virtual design studio. In collaboration with platforms like Decentraland and The Sandbox, Spaces DAO allows users to create, explore, and customize virtual environments, reshaping the landscape of digital real estate and redefining how we experience architectural design in virtual worlds.
Metaverse has been a subject of increasing curiosity in every forum, industry, and stage of work. Given the versatile possibilities the virtual world presents, it is difficult for anyone not to explore what the metaverse offers.
The Uzima Mtaa Hub, also known as the “Vibrant Street Hub” in Swahili, is reimagined through artificial intelligence to become an iconic landmark exemplifying the harmonious fusion of Vernacular African heritage and contemporary architectural design.
The first-ever Metaverse Architecture Biennale, “Presence of the Future,” will take place on September 21-24
The Metaverse Architecture Biennale (MAB), “Presence of the Future” 2023, has been announced and this event will take place on September 21-24, bringing together top creators from across the world to show the importance of architecture and design in redefining web3 and the Metaverse.
Salon Alper Derinbogaz’s MUKO, a metaverse spatial platform for predicting future of Koleksiyon Furniture
MUKO is a curated meta-space for uploaded individualities learning through the roots of our design instinct to speculate on the next 50 years of Koleksiyon Furniture.
The Gucci Meta-Mansion was designed by Reem Bamanie, Muhammed Shawkat, and Akshaya Rupasri as part of PAACADEMY‘s “Meta-Fluid Studio 3.0” with Mariana Cabugueira.
Zaha Hadid Architects and ArchAgenda launch metaverse communication hub METROTOPIA at Venice
METROTOPIA, a unique metaverse enterprise intended to become the virtual communication center for the worldwide design community, is announced and launched by Zaha Hadid Architects and the Chicago-based architecture think tank ArchAgenda.
The Reactive Miniverse 2.0 explores the fundamentals of architectural geometry and how it is implemented in geometries within a game engine.
Fashion house Gucci and blockchain technology company Yuga Labs aim to explore the crossing of entertainment and fashion.
Public space developed from being a central marketplace to a space where people can go without aim or arrangement, as sociologist Ray Oldenburg once defined it in the book The Great Good Place in 1989.
