Browsing: Filippo Nassetti

This workshop explores the integration of computational design and AI to create innovative, body-centric designs.

Body Architecture 3.0 will introduce the participants to a set of advanced digital tools that are able to simulate fibrous and textile forms, patterns and microstructures, investigating how such themes can be interpreted to deliver contemporary design statements.

The Body Architecture studio workshop explores the possibilities of designing the unique type of wearables for different natural and artificial environments and how the human body and its prostheses would react and adapt to future trends.

The Thalassic Masks project, designed by artists Filippo Nassetti and Vincenzo Reale, in collaboration with Stratasys, Empa, Haratech, and Creative Region Linz, focuses on rethinking the protective mask, transforming a medical product, born in a state of emergency, into a design statement expressing contemporary identities.

On this episode of PATalks, we are joined by Filippo Nassetti, an architect and computational designer focusing on research and innovation for the architecture and product design industries. After completing his Master’s Degree at the University of Bologna, he worked for Plasma Studio Architects in London along with SPAN in Vienna and consequently co-founded MHOX in 2012. MHOX is an EU-funded start-up focusing on the design of wearable products and speculative prostheses through generative techniques and 3D printing.

The Body Architecture studio workshop explores the possibilities of designing the unique type of wearables for different natural and artificial environments and how the human body and its prostheses would react and adapt to future trends.